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Παρουσίαση Διπλωματικής Εργασίας κ. Λιβέρου-Μαρίνου Ιωάννη - Σχολή ΗΜΜΥ

  • Συντάχθηκε 07-10-2014 14:24 από Esthir Gelasaki Πληροφορίες σύνταξης

    Email συντάκτη: egelasaki<στο>tuc.gr

    Ενημερώθηκε: -

    Ιδιότητα: υπάλληλος.
    ΠΟΛΥΤΕΧΝΕΙΟ ΚΡΗΤΗΣ
    Σχολή Ηλεκτρονικών Μηχανικών και Μηχανικών Υπολογιστών
    Πρόγραμμα Προπτυχιακών Σπουδών

    ΠΑΡΟΥΣΙΑΣΗ ΔΙΠΛΩΜΑΤΙΚΗΣ ΕΡΓΑΣΙΑΣ
    ΙΩΑΝΝΗ ΛΙΒΕΡΙΟΥ-ΜΑΡΙΝΟΥ

    με θέμα
    Οπτική Αναγνώριση και Αξιοποίηση
    Χρωμάτων και Διαγράμμισης γηπέδου
    για το πρωτάθλημα Standard Platform του RoboCup

    Visual Color and Field Line
    Recognition and Exploitation
    for the RoboCup Standard Platform League

    Πέμπτη 9 Οκτωβρίου 2014, 10πμ
    Αίθουσα Εργαστηρίου Intelligence, Κτίριο Επιστημών,
    Πολυτεχνειούπολη

    Εξεταστική Επιτροπή
    Αναπληρωτής Καθηγητής Μιχαήλ Γ. Λαγουδάκης (επιβλέπων)
    Επίκ. Καθ. Γεώργιος Χαλκιαδάκης (ΗΜΜΥ)
    Καθ. Μιχάλης Ζερβάκης (ΗΜΜΥ)

    Abstract
    In order to complete complex tasks, both humans and robots are bound by one of the
    most important senses, the visual sense, which helps them perceive the state of the
    environment that surrounds them. Robotic soccer, known as RoboCup, represents a
    complex, stochastic, real-time, multi-agent, competitive domain for autonomous robots.
    In such domains, the ability to understand the environment is critical for the
    accomplishment of the assigned task and is required for a range of activities, such as
    locomotion, coordination, and decision making. This thesis focuses on two specific
    aspects of robot visual perception, color and field line recognition, in order to
    complement prior work on this problem by our RoboCup team “Kouretes”. In RoboCup,
    the objects of interest are characterized by unique colors (orange ball, green field,
    yellow goalposts, white lines) and their recognition relies on the correct identification of
    image areas corresponding to the same color. However, the problem of color recognition
    is highly affected by the environment illumination conditions, as well as the robot's
    camera settings. In this thesis, we propose a new approach to color recognition, which
    relies on modeling off-line the signatures of the target colors in the color space under
    different illuminations using density estimation with Gaussian distributions and
    dynamically identifying and using the correct models by exploiting a metric on the most
    common color in the RoboCup environment (green). On the problem of field line
    recognition, we focus on identifying a variety of field line landmarks (straight lines,
    center circle, corners, T-lines), which are useful for localization. This is accomplished by
    searching for white pixels in the camera images, selectively keeping those that can be
    part of a line, and then identifying each type of line using curve fitting techniques. For
    each recognized line landmark, we use geometry and projection techniques to estimate
    its distance and bearing with respect to the robot. Our work contributes an off-line tool
    for color recognition and a real-time module for field line recognition appropriate for onboard execution on the Aldebaran Nao humanoid robots. The proposed methods perform
    reliably in most cases, failing only in extreme cases, which are typically infrequent
    during RoboCup games.

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